How to Configure and Deploy a Basic App Made on Unity
To Configure and Deploy a Basic App made using Unity we must first make a basic app then we need to follow the given basic steps.
Configuring and deploying a basic app made in Unity involves several steps, including building the app, optimizing it for your target platform, and distributing it. Here's a general guide to help you get started:
Step 1: Build Settings
Open your Unity project.
Go to
File > Build Settings
.
- In the Build Settings window, click the
Add Open Scenes
button to add your current scene to the build.
- Choose the target platform (e.g., Android, iOS, Windows, etc.).
- Click the
Switch Platform
button to set up the project for the selected platform.
Step 2: Player Settings
- After switching platforms, still in the Build Settings window, click the
Player Settings
button.
In the Player Settings window, configure settings specific to your target platform:
- General settings (like Company Name, Product Name, etc.).
- Graphics settings (resolution, default orientation, etc.).
- Icon settings (app icon for various sizes).
a) Script Compilation Order:
- In the Player Settings window, go to the
Other Settings
section.
- Configure the script compilation order if needed.
b) Quality Settings:
Go to
Edit > Project Settings > Quality
.Configure quality settings to optimize performance and graphics quality for your target platform.
c) Minimum API Level Settings:
- Go to Other Settings > Minimum API Level
- Change the Minimum API Level if required in the project.
Step 3: Build the App
- Back in the Build Settings window, click the
Build
button.
- Choose a location to save the built app files (e.g., a folder named "Build").
Step 4: Deployment
For PC:
Run the executable generated in the build folder to test on your PC.
Zip the build folder to share your app.
For Mobile (Android):
- Connect an Android device to your computer.
Connect Your Android Device:
- Connect your Android device to your computer using a USB cable.
Enable Developer Options and USB Debugging:
- On your Android device, go to "Settings."
- Scroll down and find "About phone" or "Software information."
- Look for the "Build number" and tap it repeatedly (usually seven times) until you see a message that Developer Options are enabled.
- Go back to the main settings screen, and now you should see "Developer options" or "System" > "Developer options."
- Turn on "USB debugging."
Build and Run Directly to Device:
Go to "File" > "Build Settings" and select the required platform.
Click the "Switch Platform" button and then click on the "Build and Run" button. Unity will build your app and deploy it directly to the connected Android device.
Building the APK and Manual Installation (Optional):
If you prefer to build the APK and install it manually:
After completing steps 1-3 above, you can click the "Build" button instead of "Build and Run" and then Choose a directory to save the APK file.
Once the APK is generated, transfer it to your Android device (you can use email, cloud storage, or a USB cable).
On your Android device, open a file manager, navigate to the APK file, and tap to install.
For iOS:
Set up an Apple Developer account and provision your device.
In Build Settings, choose iOS and click "Build."
Open the Xcode project in the build folder and connect your iOS device.
Build and run the app from Xcode on the device.